15 things I've built for the web — client work, product work, and the projects I wrote to learn something specific. A few have real users on them; the rest were the price of getting good.
Open any card and the thread has the longer story, the stack, and a live link.

A multi-touch party game — everyone puts a finger down, one gets picked.

A small, silly, thoroughly over-engineered ask.

A cinematic sports-game landing page built for motion.

AI contract management for people who hate contracts.

Review collection that businesses actually get replies from.

A production dashboard for video teams.

Live prices over WebSockets, with alerts that fire.

Stable Diffusion, wrapped in something usable.

A browsing UI for a very large catalogue.

A streaming dashboard with a player that stays put.

Search any place, get the forecast, no ceremony.

Dijkstra's algorithm, made watchable.

CSV in, a managed property portfolio out.

Launches, rockets, and mission history.

An open template for developers who need a site by Friday.